![]() You had set a musical position for the second tempo marker. Notice what happened: The second tempo was changed. Drag the ruler so that 4|1|0 snaps to the 'phone' frame. Holding down the constraint modifier, and with snap set to 'TC Frames', grab the BBT ruler just after 4|1|0. You have the playhead at point where the dude slams the phone down, and your idea was that 4|1|0 would be good for this, but you want an accelerando to that point. Move the first meter to that frame (you may snap to TC frames, but not music with an audio locked meter).įind a starting tempo by listening to the click while you drag the meter's tempo vertically using the constraint modifier. Imagine you have some video and have located where your music cue begins. In a general sense, adding tempo markers in pairs allows you to 'pin' your previous work while you move further to the right. Repeat the same technique: add two new tempos and drag the BBT ruler after the newest tempo so that the beats align with the audio again. The tempo lines in the first four bars do not move.Īgain, some time later the click will not align. ![]() This is because the previous tempo is ramping to the tempo you are changing. Notice that the tempo lines previous to the changed one also move. Notice what is happening here: the tempo previous to your mouse pointer is being changed so that the beat you grabbed aligns with the pointer. Now while dragging any beat after the second new tempo, watch the drum audio and tempo lines until they align. We now locate the earliest position where the click doesn't match, and place a new tempo just before this. You will see this reflected in the tempo lines. We notice that the click now matches the first 4 bars, but after that it wanders off. We then locate bar 4 in the BBT ruler and while holding the constraint modifier, drag it to bar 4 in the drum performance. ![]() To get all the other beats to align, we listen to the drums and visually locate the position of bar 4. ![]() Now the first click will be in time with the first beat. The first thing we need to do is determine where the first beat is. Let's imagine we want to match the click to a drum performance recorded in 'free time'. Techniques for Working with Tempo and Meter TechniquesĪs a general approach, the best way to control tempo ramps is to use them in pairs. ![]()
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